Element
|
Daredevil
|
Arrow
|
Hero’s desire to save city
|
High
|
High
|
Frequency of explicit expression of
desire to save city
|
High
|
Highest
|
Ratio of specific motivation to
hero’s desire to save city
|
Medium
|
High
|
Length of fights
|
A bit too
long
|
Just right
|
Credibility of fights
|
Medium
|
Low
|
Entertainment value of fights
(believability divided by length)
|
Medium
|
High
|
Hero muscles
|
High
|
Near
WWE levels
|
Hero believably hampered by
reasonable number of injuries
|
Die Hard
|
Die Hard 2
|
Hero requires time to recover from
injuries
|
Medium
|
Low
|
Credibility that stipulated training
could produce stipulated fighting skill
|
Low
|
Low
|
Believability of characters
|
High
|
Low
|
Characters have reasonable reactions
to ridiculous situations
|
High
|
Low
|
Characters consume alcohol in
quantities proportional to their problems
|
Yes
|
No
|
Bechdel Test
|
Fail
|
Pass
|
Amount of death
|
High
|
High
|
Likelihood dead character will stay
dead
|
High
|
Lowest
|
Emotional impact of major deaths
|
OH
MY GOD
|
Yeah,
whatever
|
Secrecy of secret identities
|
Medium
|
Lowest
|
Reasonableness of reaction to finding
out secret identity
|
High
|
Low
|
Hero has a plan
|
Low
|
Medium
|
Villain claims to have a plan
|
High
|
High
|
Villain actually has a plan
|
Low
|
High
|
Villain’s plan seems like it’s going
great up until the very end
|
No
|
Yes
|
Villains are memorable
|
Yes
|
Yes
|
Villains are scary
|
Yes
|
Yes
|
Villains act like whiny, neurotic babies
|
Yes
|
No
|
Villains look like giant, violent
babies
|
Yes
|
No
|
Faithfulness to corpus of decades of
comic book material
|
High
|
Low
|
Is art?
|
Pretty
close
|
Not
so close
|
Is fun?
|
Grim fun
|
Fun grim fun
|
Is good?
|
YES
|
YES
|
Sunday, April 12, 2015
Daredevil vs. Arrow: A Qualitative Analysis
Here's a handy chart evaluating the differences between Daredevil and Arrow. Because I know you needed one.
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